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Denjin makai 2 poster1/5/2024 Each level ends with a unique boss with multiple short and long range attacks. Enemies range from armored soldiers to lizard men to robots, but most break down into the same hierarchy: weaker types will rush at you while stronger types will shoot projectiles then rush at you. Characters also have a team up special if playing in two player mode. Makai can throw fireballs and do a flying kick in midair, Iyo can triangle jump and preform a spinning piledriver, and Belva can double jump and preform a grapple special. Decades after the gigantic battle that was World War III, there was a strange united nation called Union of Automatic City Control in the Far East. Unlike most brawlers these special moves deplete a recharging special bar, not your health. Denjin Makai character profiles, images, sprites, and more A.D. Each has unique moves as well as the basic abilities of attacking, jumping, blocking, throwing, and using a special if attack and jump are pressed together. The Arcade version offers three additional characters: wrestler Tarukusu, beastman Zeldia and the purple haired Kurokishi and one extra stage called High way. There are three playable characters in the SNES version: the martial artist Makai, the mace wielding cat-girl Iyo, and the autonomous robot Belva. Aside from receiving orders from your boss before each level, and the quick conversation with a boss or rare NPC, the story won't attempt to get in the way of beat-downs. ![]() A city twenty minutes in the future must be saved from a terrorist organization, and between salvation and you is a long, straight line full of goons who must be punched. ![]() Ghost Chaser Densei or Denjinmakai doesn't take any dramatic departures from the standard scrolling-brawler plot-line.
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